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Amy Schumer Mother Knows Best - SNL

Despite this, Ness's recurrence in the Super Smash Bros. The series is known for its combination of humorous and emotionally evocative tones. Saturn recur, and RPGamer wrote that Mother 3 's final chapter is "full of blatant links" between the games of the series.

Additionally, the members of the party follow behind the protagonist on the overworld screen in the first two games.

Ninten's party members in Mother are analogous to those of EarthBound in style and function. While Mother 's battles were triggered through random encounters, [2] EarthBound and early Mother 3 shared battle scene triggers, where physical contact with an enemy in the overworld began a turn-based battle scene shown in the first-person.

Some characters are present in multiple entries of the series, such as Giygas, Mr. Giygas is the primary antagonist in both Mother and EarthBound.

The alien creature's emotional complexity deviates from genre norms. Giygas shows internal conflict in Mother and has no appearance but as an "indescribable" force in EarthBound 's final boss battle.

Saturn fictional species appear in similar Saturn Valleys in both games. The Mr. Saturn look like an old man's head with feet, a large nose, and bald except for a single hair with a bow.

Though they are a technologically advanced and peaceful species with a pureness of heart, they are under constant attacks from encroaching enemies.

Nadia and David Oxford of 1UP. Saturn to be aliens despite their human-like and fleshy appearance, as described a piece arguing the central theme of aliens in the Mother series.

They compared the Mr. Saturn to Kurt Vonnegut 's Tralfamadorian alien species. He found the lyrics "cheesy and trite" but appreciated the "simple statements" in "Eight Melodies" and the "quirky and wonderful" "Magicant".

Sakai worked to make the music feel similar to previous entries in the series. He felt that the second half of the album, which included reinterpreted "classics" from the series, to be its strongest.

EarthBound originally received little critical praise from the American press, [13] [26] and sold poorly in the United States: [11] [14] [26] around , copies, as compared to twice as many in Japan.

Prior to its release, Mother 3 was in the "top five most wanted games" of Famitsu [69] [70] and at the top of the Japanese preordered game charts.

The series has a legacy as both "one of Japan's most beloved" and the video game cognoscenti's "sacred cow", and is known for its long-lasting, resilient fan community.

Critics consider EarthBound a "classic" or "must-play" among video games. Multiple critics wrote that Mother 3 was one of the best role-playing games for the Game Boy Advance.

The series, and specifically EarthBound , is known for having a cult following [25] [44] [76] that developed over time well after its release.

Saturn, which could be thrown at enemies and otherwise pushes items off the battlefield. From Wikipedia, the free encyclopedia.

Main article: Mother video game. Main article: EarthBound. Main articles: Mother 3 and Development of Mother 3. Main article: Music of the Mother series.

See also: EarthBound fandom and Mother 3 fan translation. Translated introduction. Archived from the original on October 18, Retrieved August 30, Gamer Network.

Archived from the original on October 20, Retrieved October 11, Nintendo Life. Archived from the original on October 7, Famitsu in Japanese.

Kadokawa Corporation. Archived from the original on October 16, Ziff Davis. Archived from the original on June 16, Retrieved June 14, Archived from the original on October 19, Nintendo Dream.

August Archived from the original on February 26, Retrieved August 31, Official Nintendo Magazine. Future Publishing. Archived from the original on July 14, Retrieved June 8, Weekly Famitsu in Japanese : 21— September 2, Vox Media.

Archived from the original on January 19, Retrieved January 26, Archived from the original on January 1, Retrieved January 24, Weekly Famitsu in Japanese : July 15, Gawker Media.

Archived from the original on January 13, Retrieved January 25, Spinal Tap! Archived from the original on May 13, Significant time is spent adjusting the balance of the characters, making sure that new players would still be able to have fun while skilled players would present each other with a challenge.

Overwatch was unveiled at the BlizzCon event and was in a closed beta from late through early An open beta before release drew in nearly 10 million players.

The release of the game was promoted with short animated videos to introduce the narrative and characters. Overwatch received universal acclaim from critics, who praised the game for its accessibility, diverse appeal of its hero characters, bright cartoonish art style, and enjoyable gameplay.

Overwatch is considered to be among the greatest video games of all time , receiving numerous game of the year awards and other accolades. The game is also a popular esport , with Blizzard funding and producing the global Overwatch League.

A sequel, Overwatch 2 , was announced in and will include new player versus environment PvE co-operative multiplayer modes.

In addition, it will have a shared competitive multiplayer environment, allowing players of both games to play against each other.

While it will be sold as a separate game, all-new heroes, maps, and competitive gamemodes will also exist in Overwatch.

Overwatch is an online team-based game generally played as a first-person shooter. The game features several different game modes, principally designed around squad-based combat with two opposing teams of six players each.

Players select one of over two dozen pre-made hero characters from one of three class types: Damage heroes that deal most of the damage to attack or defend control points, Tank heroes that can absorb a large amount of damage, and Support heroes that provide healing or other buffs for their teammates.

Players can change their hero during the course of a match, as a goal of Overwatch 's design was to encourage dynamic team compositions that adapt to the situation.

The game's genre has been described by some journalists as a " hero shooter ", due to its design around specific heroes and classes.

The game features game modes for casual play, competitive ranked play, and for supporting esports competitions including Blizzard's Overwatch League.

These modes generally are centered around sequentially securing control of points on the map, or escorting a payload between points on the map, with one team attacking while the other defends.

Other modes set aside for casual matches include solo and team deathmatch, capture-the-flag, and unique modes run during various seasonal events.

More recent updates have enabled users to craft their own game modes with a limited set of scripting tools. New characters and maps have also been added regularly to the game since launch, expanding the original hero roster from 21 to 32 by April Regardless of winning or losing a match, players gain experience towards a player level, and on gaining a new level, receive loot boxes that contain cosmetic items that they can use to customize the appearance of the hero characters but otherwise does not affect gameplay.

Loot boxes can also be purchased through microtransactions. The backstory to Overwatch is described through animated shorts and other information distributed by Blizzard in promoting the game.

Overwatch is set sixty years into the future of a fictionalized Earth, thirty years after the resolution of what is known as the "Omnic Crisis. Humans developed robots with artificial intelligence called "Omnics", which were put to use to achieve economic equality, and began to be treated as people in their own right.

The Omnic Crisis began when the worldwide automated "omnium" facilities that produced them started producing a series of lethal, hostile robots that attacked humankind.

Initially, individual countries responded with various programs: the United States developed its Soldier Enhancement Program to produce elite fighters, for example, while Germany assembled the knight-like Crusaders.

When these efforts failed to ward off the Omnics, the United Nations quickly formed Overwatch, an international task force combining these individual programs to combat this threat and restore order.

Though Overwatch successfully quelled the robotic uprising and brought many talented individuals to the forefront, a rift developed between Reyes and Morrison.

Morrison was made the leader of Overwatch while Reyes was given charge of Blackwatch, Overwatch's covert operations division, fighting terrorist organizations like Talon, a group that appears to be trying to start a second Omnic Crisis, and Null Sector, a group of Omnics that revolted against the society that persecuted Omnics following the first Crisis.

Several allegations of wrongdoing and failures were leveled at Overwatch, leading to a public outcry against the organization and in-fighting between its members, prompting the UN to investigate the situation.

During this, an explosion destroyed Overwatch's headquarters in Switzerland , purportedly killing Morrison and Reyes among others.

Overwatch is set six years after the Petras Act; without Overwatch, corporations have started to take over, fighting and terrorism have broken out in parts of the globe, and there are signs of a second Omnic Crisis occurring in Russia.

A former member of Overwatch, the intelligent gorilla Winston, decides to begin reforming Overwatch to protect the peace once again despite the Petras Act, with the team members recruiting old friends and gaining new allies in their fight.

Overwatch came about in the aftermath of Blizzard's decision to cancel the massively multiplayer online role-playing game Titan in , a project that had been in development for about seven years.

While most others assigned to the project were transferred to other departments within Blizzard, a small team of about 40 people, led by director Jeff Kaplan , were tasked to come up with a new concept for a game in a few months.

After some brainstorming, they came onto the idea of a hero team-based shooter, building upon the success of games like Team Fortress 2 and multiplayer online battle arenas.

They started with assets developed for Titan to demonstrate the proof-of-concept and were greenlit to build out the full game, the first new intellectual property that Blizzard had developed since StarCraft.

The intra-company experience of Titan 's cancellation served to help drive the narrative and setting.

They created an optimistic vision of the near-future, some decades following the Omnic Crisis and the formation and collapse of the peacekeeping Overwatch group.

This allowed them to create a diverse cast of characters, including non-human ones, and colorful settings from around the globe.

Overwatch was formally announced at the BlizzCon event on November 7, ; the game was playable during the event to all attendees, with fourteen characters available to select from.

A closed beta period for Overwatch across all three platforms began on October 27, In the week before release, Blizzard arranged to have three giant-sized boxes approximately 15 feet 4.

Blizzard allowed retailers to sell physical copies of the game a day before help players prepare for the servers' launch. Two special editions of Overwatch were released alongside the base game.

The Origins Edition , available both as a downloadable and retail product, includes the base game and five additional character skins, as well as other bonus items for other Blizzard games via Battle.

In honor of its first anniversary in , Blizzard released a digital Game of the Year edition of Overwatch. It includes all content from the Origins Edition , in addition to ten free loot boxes.

The Nintendo Switch version of the game, entitled Overwatch: Legendary Edition , was announced during the September Nintendo Direct , was released in North America and Europe on October 15, , [37] and is scheduled for release in Japan on November 29, The Switch version, developed by Iron Galaxy , includes support for the console's gyroscopic controls for some actions, such as controlling Junkrat's Rip-tire, and maneuvering Wrecking Ball in his spherical form.

Blizzard opted to tell the story of Overwatch across various mediums, rather than include a story mode; Chu stated, "One of the things that's really great is we're able to leverage the strengths of these different mediums to tell different parts of the story," citing Soldier: 76's appearances in fake news reports, an animated video narrated from his perspective, as well as the Hero short.

In March , Blizzard announced that they would be releasing comics and animated shorts based on Overwatch in The related media included plans for a graphic novel called Overwatch: First Strike , which would have focused on the story of several in-game characters, including Soldier: 76, Torbjörn, Reaper, and Reinhardt.

The novel was to be penned by writer Micky Neilson and artist Ludo Lullabi. Blizzard still plans to reveal more of the characters' backstory in time.

Blizzard began releasing the series of animated shorts in March ; the shorts maintained the style of the game's cinematic trailer, which centered on a battle in which Tracer and Winston fought Reaper and Widowmaker in the Overwatch Museum.

It centers on Winston and Reaper, and features flashbacks to Winston's childhood. Nine characters [b] appear as playable heroes in the game, with the battlegrounds based on the Overwatch maps Hanamura and Volskaya Industries also being added.

A page art book featuring various artwork and art prototypes from the game, titled The Art of Overwatch , was published by Dark Horse Comics in October Three Overwatch short stories were released in The first, "Bastet", focuses on Ana and Soldier: Overwatch was not developed with any dedication towards esports , focusing on "building a great competitive game" first and foremost, according to Morhaime, though they recognized that the game had potential as an esports game through internal testing.

Just before the game's release, PC Gamer writer Stefan Dorresteijn contacted professional esports players and hosts for their opinions.

Longtime esports host Paul Chaloner stated that "[ Overwatch ] needs a much better spectator system," going on to elaborate, "Right now, it's incredibly difficult for commentators and viewers to see the skills of the players: who used their ultimates and how did they interact?

Who is on cooldown and who has changed hero? The moment the attacking team captures the first control point they don't just have the momentum but also the last advantage for the second and final capture point.

The first organized, prize-winning competitions for Overwatch started in mid, a few months after launch.

Eight teams then competed for a six-figure prize in the finals to be held at Gamescom from August 20— It topped gaming cafes in Korea in terms of player count, surpassing that of League of Legends.

To support viewership of its professional competitions, Blizzard released a companion Overwatch application in November that gives viewers a means to watch matches through a spectator mode.

At the BlizzCon , Blizzard announced their plans for their Overwatch League, using an organization of permanent teams in league placements similar to more traditional North American professional sports leagues, [85] rather than the use of promotion and relegation used in a series like League of Legends Championship Series.

Contracted players on these franchises are guaranteed a minimum salary, benefits, and revenue sharing.

The second season brought in an additional eight franchise for a total of twenty. In the first and second season, nearly all games outside the finals were played at Blizzard Arena in Burbank, California , while the third season will see teams traveling between homestand events across the globe, as is more traditional of league structures.

Overwatch received "universal acclaim" upon release, according to review aggregator Metacritic. This isn't the dour brown-and-grey shooter you might be used to.

Instead, it's bright and colorful, with a cast of characters that's eclectic and diverse. It's a world filled with lively color and energetic, playful competition, much like Nintendo 's creative kid-friendly ink-shooter Splatoon.

The online magazine Inverse , while expressing an overall positive reception for the game, pointed out the balance of McCree, teams composed of only one character, issues with matchmaking, and the Play of the Game as problems that should be fixed by the game's development team.

Shortly after the game's competitive play mode was released, Kotaku 's Nathan Grayson stated that " Overwatch 's competitive mode [is not] all that bad, for how new and unpolished it is," but opined that "high-stakes competition and toxicity tend to go hand-in-hand, and Overwatch 's competitive mode already has an ugly toxic stain.

Introducing high-stakes competition with a muddled message about the importance of individual skill drags the game into confused, oftentimes negative territory.

If Blizzard wants this thing to work, they're gonna have to figure out a competitive framework that's true to Overwatch 's spirit, rather than just the spirit of competition.

A week from its launch, Blizzard reported over seven million Overwatch players with a total accumulated playtime of million hours; [] Blizzard reported more than 10 million players by mid-June [] and has reported continued increases in the player base, with 50 million players as of November In Activision-Blizzard's quarterly earnings report for Q1 , the company reported that Overwatch revenues had exceeded one billion dollars, the eighth such property owned by the company to do so.

While the developers were aiming to avoid sexualization of the characters, there was some criticism of the female characters of the game during its development.

In February , Anita Sarkeesian commented on the lack of diversity in the female heroes' body types from the game's first twelve revealed characters, [] while Nathan Grayson of Kotaku remarked that " Overwatch 's women are mostly super slim and clad in cat suits.

Following promotional images featuring the female character Tracer in March , a thread on Blizzard's official forums drew attention to one of Tracer's victory poses, which was criticized by a user as out of character and oversexualized.

Kaplan apologized for the pose, stating "The last thing we want to do is make someone feel uncomfortable, under-appreciated or misrepresented," and confirmed that Blizzard planned to replace the pose.

Kaplan's response drew mixed reactions from the gaming community, with many claiming Blizzard had forgone its creative control over the game and censored its content to placate one offended user, while others praised Blizzard's willingness to listen to the community and adhere to standards for portraying a character according to their personality.

Kaplan later stated that the team was already unsure of the pose and was thinking of changing it. Following the game's release, some of the alternative outfits for characters had come under criticism for using cultural stereotypes, such as a Native American headdress option for the character of Pharah, who seemed to be primarily of Egyptian origin.

Kaplan noted that they had considered if these outfits were appropriate, and believed they were respecting the cultures of the characters they had created and would make necessary changes if they felt there were valid concerns.

Kaplan commented that many players have responded positively to these outfits and feel they fit in appropriately with the idealized version of Earth.

In July , the President of the Universal Society of Hinduism Rajan Zed urged Blizzard to remove two of Symmetra 's hero cosmetic items from the game since they could be seen as inappropriate and not accurate towards the beliefs and practices of Hinduism.

In Hinduism, devotees put their destinies in the hands of their gods and goddesses; this is a stark contrast to how he believes they are portrayed within the game.

In Overwatch 's Asia servers, there were problems with numerous players using cheats tied to the growing number of younger players using PC bangs in South Korea that allowed them to play Overwatch on an inexpensive hourly rate rather than purchasing the game.

As these players do not need permanent accounts, they can use disposable Battle. Blizzard continues to block these accounts at a rate of thousands per day, but have not been able to find a more permanent solution.

Though Blizzard has appealed to Sony and Microsoft to either prevent such converters, or to detect when such converters are used as to be able to segregate players into servers based on this, disabled players have spoken out against such action, as many need to use such converters to play the game on consoles lacking the ability to use a normal controller.

After a year from its release, journalists observed that the player community was becoming more toxic, disrupting the enjoyment of playing the game.

It was believed this came from the nature of the game that requires teamwork, and when teammates see players unwilling to switch to different heroes to balance the team or otherwise play for individual gains, this would cause the teammates to become angry and lash out at the player, become griefers and throw the match, or other harmful behavior that would spread over time, particularly in the game's competitive mode.

Players are able to report malicious users with in-game tools, and Blizzard can ban players for egregious actions, but they do not attempt to segregate out bad actors from the larger pool a method used by other developers in multiplayer games , instead keeping an inclusive community for all non-banned players, which is believed to contribute to the growing toxicity.

Kaplan said in a September update that Blizzard was very well aware of the problem, and have worked to improve their in-game player behavior reporting tools to help combat the toxicity, but because they have had to put greater effort into this, they are distracted from developing new features and content for the game.

Kaplan urged the community to consider how they can improve individually and as a whole to help combat the situations. In November , the Belgian Gaming Commission announced that it was investigating Overwatch alongside Star Wars Battlefront II to determine whether loot boxes constituted unlicensed gambling.

Within China, Blizzard has allowed their players to purchase in-game currency and receive loot boxes as a "gift.

Awards , and Game Developers Choice Awards , as well as several awards and nominations highlighting its game direction and as a leading multiplayer game.

In the years since its release, Overwatch has continued to be nominated and awarded for its strength as an esports game, as well as the ongoing content added to the title.

Overwatch 's fan base has been noted to be generally kind and supportive; Daniel Starkey of Wired wrote, "where many fresh games struggle with an endless stream of player complaints and developer-prodding, Overwatch 's community is vivacious and jubilant.

Blizzard has encouraged fans of Overwatch to make artistic content based on the game. Va", which focuses on the character D.

Va , portrayed through Western gamer stereotypes. Va, based on the Gremlin meme. Summit in February , Kaplan said that much of Overwatch 's narrative is now being borne out of the game's fans, adding "We love it, that it belongs to them Overwatch 2 , a standalone sequel, was announced at BlizzCon on November 1, The game will maintain a "shared multiplayer environment" between it and the original Overwatch , so that the players in either game can compete together in the existing player versus player PvP modes, retaining all unlocked cosmetics and other features.

Push will become part of the standard map rotation in the Overwatch League as well as be available for Quick and Competitive play. The game will also have persistent player versus environment modes PvE.

These are similar to the special seasonal events, which will feature four-player cooperative missions against computer-controlled opponents.

In this mode, players can gain experience for the hero they are using, and at certain experience levels, unlock new passive skills that boost the hero's current abilities, allowing them to customize how the hero plays.

At least two PvE modes will be added: a story-based mission mode, where players are limited to their hero selection in replaying missions based on Overwatch 's lore, and Hero missions which allow all heroes to be used in fending off waves of enemies at various locations.

Overwatch 2 will run on an upgraded version of the original game's engine which allows for larger map sizes to better support the new story-based PvE elements.

Kaplan stated they were more concerned about quality of the product than timeliness of the release. From Wikipedia, the free encyclopedia. Multiplayer first-person shooter video game.

Cover art featuring Tracer , one of the game's playable characters. Michael Chu Alyssa Wong. Main article: Gameplay of Overwatch. See also: Characters of Overwatch.

Main article: Development of Overwatch. See also: Overwatch animated media and Overwatch digital comic series.

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London, England: Telegraph Media Group. Retrieved September 17, New York Media. Retrieved September 7, The Guardian. Guardian News and Media.

Retrieved October 14, Retrieved July 1, Retrieved July 12, Retrieved March 26, Retrieved September 3, Retrieved October 28, Vanity Fair.

Townsquare Music. Retrieved September 21, Retrieved September 2, Retrieved July 21, Ikon London Magazine.

Retrieved July 25, Retrieved August 8, Complex Media. Retrieved August 10, DVDs Release Dates. November 8, Retrieved September 18, Our Critics Weigh In".

The A. Retrieved April 3, The Hollywood Reporter. Prometheus Global Media. The Onion. Retrieved September 24, Retrieved October 5, Vox Media.

The Washington Post. The Washington Post Company. Corriere della Sera in Italian. RCS MediaGroup. Rotten Tomatoes.

Fandango Media. Retrieved August 4, CBS Interactive. Rolling Stone. Chicago Tribune. Retrieved October 2, Retrieved September 15, New York Observer.

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Odd Jennifer Lawrence film pounds senses". Chicago Sun-Times. Retrieved September 16, Newark Star Ledger. Entertainment Weekly. Meredith Corporation.

New York. Retrieved January 25, Fans rage over Jennifer Lawrence Razzie award nomination". The New Zealand Herald.

January 23, Alliance of Women Film Journalists. Retrieved April 1, Awards Circuit. Camerimage International Film Festival. Retrieved May 8, December 24, Retrieved May 30, Retrieved January 19,

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